cover image: Yo - uth Privacy in Immersive Technologies: 1

Yo - uth Privacy in Immersive Technologies: 1

21 Mar 2024

● Platforms that allow advertisements to children should ensure that developers, brands, and content creators have the necessary tools and guidance to clearly and conspicuously disclose the presence of advertising to children. [...] The novel design affordances that make immersive technologies so powerful can also be exploited to manipulate or deceive children and teens, as well as their parents, highlighting the importance of keeping parental and user controls accessible, consistent, and clear.26 21 In this context, “immersion” refers to the feeling of being in an alternate environment; “presence” refers to the feeling of co. [...] Privacy notices and policies should be provided in a format appropriate for and consistent with the design elements of immersive experiences The process by which organizations share information about their privacy practices with users matters, and the design of notice and consent mechanisms should match user experiences in immersive environments. [...] This includes implying that the use of a product will lead to greater acceptance, or confer special qualities.45 Platforms that allow advertisements to children should ensure that developers, brands, and content creators have the necessary tools and guidance to clearly and conspicuously disclose the presence of advertising to children Platforms that allow advertising in their virtual experiences h. [...] Outright Games75 Alleged that Outright Games violated COPPA and CARU’s Advertising and Privacy Guidelines by providing a non-neutral age-gate, allowing children to bypass the age-gate, blurring the line between advertising and non-advertising content, and displaying unsafe and inappropriate advertising for children.

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Pages
28
Published in
United States of America