While the idea of reusing objects in digital learning environments is not new, continual strides are being made toward improving the prospects of reusability. A major trend in company training settings is to think of reusability in terms of a LMS (learning management system), but instructor use and pedagogies are little considered. This paper describes an approach to re-use learning objects based on a pedagogical model that puts learner interaction and contribution in the driving role and which sees LMSs and LCMSs (learning content management systems) as tools for the instructor or learner. (Contains 10 references and 3 figures.) (Author/AEF)
Authors
- Peer Reviewed
- F
- Publication Type
- ['Reports - Descriptive', 'Speeches/Meeting Papers']
- Published in
- United States of America
Table of Contents
- First there must be a simple way for participants 4
- In the TeIeTOP system the submitted items can be directly made available to all course 5
- Note that it 6
- There is automatic XML representation of metadata documents 6
- Through the combination of these 6
- Flexible learning in a digital world Experiences and Supplemental material available via the Web at 7
- On two metaphors for learning and the dangers of choosing just one. 7