The Bit List 2024 is an updated catalog of endangered digital materials. It highlights at-risk digital "species," including discontinued video games, consumer social media, and oral histories, among others. Designed as a tool for advocacy and practical guidance, the Bit List brings attention to digital preservation challenges arising from cyber-warfare, AI, and copyright issues, advocating for international collaboration and investment in preservation efforts. This edition, marking an interim review year, offers updated risk trends, calls for legislative support, and emphasizes the impact of neglected digital preservation on global heritage. The DPC urges various stakeholders, from technology leaders to regulators, to integrate preservation within broader resilience and strategic planning frameworks to protect data for future generations.
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- Pages
- 189
- Published in
- United Kingdom
Table of Contents
- Fourth Edition Interim Review 1
- November 2024 1
- 1. Executive Summary 2
- Table of Contents 5
- 2. Recommendations 8
- 3. Acknowledgements 10
- The Bit List Council 10
- DPC Advocacy and Community Engagement Subcommittee 11
- 4. Interpreting and Using the Bit List 12
- 5. Explanation of Classifications 15
- Practically Extinct 15
- Critically Endangered 15
- Endangered 15
- Vulnerable 15
- Lower Risk 15
- 6. Practically Extinct 16
- Adobe Flash Animations and Interactive Applets 17
- Legacy Interfaces and Services Offered Online by Major Companies 18
- Non-current Rare Portable Magnetic Media 22
- Non-standard Public Records 23
- Older Open Source Intelligence Sources 25
- Pre-WWW Videotex Data Services and Bulletin Board Services 26
- Shut Down or Discontinued Video Games 27
- 7. Critically Endangered 31
- Always Online Games 32
- Commercial Software 34
- Community-generated Content in Arts and Heritage 36
- Console Games 39
- Consumer Social Media Free at the Point of Use 41
- Correspondence and Informal Records of Research 46
- Data Posted to Defunct or Little-used Social Media Platforms 47
- Digital Archives of Community Groups 49
- Digital Archives of Music Production 52
- Digital Archives from Public Enquiries and Commissions 53
- Digital Evidence and Records of Investigation Prior to Court 55
- Evidence in Court 56
- Exhibition Content 58
- Family or Personal Records 60
- Games with Offline Play Components 62
- Games with Online Play Components 64
- Grey Literature 66
- Legacy Research Web Collections 67
- Manuals Documentation and Associated Materials 70
- Media Art by Deceased Artists or Defunct Workshops 71
- Media Inside Paper Files 73
- Native Cloud Formats 74
- Non-current Hard Disk Technologies 76
- Non-current Portable Magnetic Media 77
- Non-current Portable Optical Media 79
- Non-current Portable Solid-State Media 81
- Open Source Intelligence Sources of Current Conflicts 82
- PC Games 84
- Politically Sensitive Data 86
- Pre-WWW ViewData and Teletext Services where no Archival Agency has Captured and Retained the Signal 88
- Records of Local Government 90
- Records of Non-Governmental Agencies 92
- Records of Quasi Non-Governmental Agencies 94
- Smart TV Apps 96
- Smartphone Apps 98
- Smartphone Gaming 101
- Unpublished Research Data 103
- Unpublished Research Data from Government Researchers 104
- Web Domains with No Legal Deposit 106
- 8. Endangered 108
- 3D Digital Engineering Drawings 109
- Born Digital Photographs and Video shared via Social Media Platforms 111
- Cloud-based Services and Communications Platforms 114
- Collections Information Management Data and Systems 116
- Completed Investigations based on Open Source Intelligence Sources 118
- Content on Cloud Video Services Produced by the Service Provider 120
- Content Published on the Web Which Cannot Easily Be Captured Through Conventional Web Archiving Practices 121
- Contractual Documents and Related Records 123
- Corporate Records of Long Duration on Network Drives Intranets and EDRMS 125
- Current Portable Magnetic Media 127
- Current Portable Optical Media 128
- Current Portable Solid-State Media 130
- Custom Online Databases 131
- Digital Music and Ephemera Shared on Social Media 132
- Digital Radio Recordings 134
- Digital Recordings Published via Cloud-based Music Sharing Platforms 135
- Digitally Published Sheet Music 137
- Electronic Hospital and Medical Records 138
- Email 140
- First Nations SecretSacred Cultural Material 142
- Interpretive Materials 145
- Legacy Media Art 146
- Legacy Video Files 148
- Oral Histories 150
- Original Digital Music and Sound Recordings 152
- Orphaned Works 154
- Pre-Production TV and Movie Materials 155
- Proceedings in Court 156
- Recordings of Video Game Play Uploaded to Online Platforms 158
- Research Materials and Outputs in Museums and Galleries 160
- Semi-Published Research Data 161
- Virtual Reality Materials and Experiences 163
- 9. Vulnerable 166
- Cloud Storage 167
- Current Hard Disk Technologies 169
- Local Network Storage 171
- PDF 172
- Pension Mortgage and Insurance Records 173
- Published Research Data Appended to Journal Articles 175
- Published Research Papers 178
- Recently Commissioned or Completed Media Art 180
- Research Data Published through Repositories 182
- 10. Lower Risk 185
- 11. Appendices 186
- Appendix 1 Risk Classifications 186
- Risk Trends 186
- Scoring Criteria 186
- Appendix 2 About the Digital Preservation Coalition 188
- The Digital Preservation Coalition 11 University Gardens Glasgow G12 8QQ Scotland www.dpconline.org Infodpconline.org 189
- The Digital Preservation Coalition DPC is building a welcoming and inclusive global community working together to bring about a sustainable future for our digital assets. 189
- We enable our members to deliver resilient 189
- We raise awareness of the strategic cultural and 189
- We sustain and deliver these aims through 189
- Digital Preservation Coalition 2024 DPC is a registered company 4492292 and charity SC051077 189