#Reviewing Sid Meier’s! Lessons in Game Design: Civilization and Wargames

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#Reviewing Sid Meier’s! Lessons in Game Design: Civilization and Wargames

11 Jan 2022

The occasion of the 30th anniversary of groundbreaking game Civilization provides a perfect lens to understand the impact of genre defining strategy games on the wargaming community.[1] Civilization is an expansive world‐​building strategy game that presses the player to make critical decisions about the future of their civilization and its progress. Lessons from the nature of the game itself and the memoir of its creator, Sid Meier, provide key waypoints for emerging wargame designers.[2]Constructing open worlds and the freedom to develop innovative strategies that incubate strategic minds or threaten authoritarian societies are the unexplored frontiers. The lessons in game design that Civilization offers are important for the developing wargame research community to understand as decision‐​making games become a critical part of the military education process.

Authors

Brandon Valeriano

Published in
United States of America