This report describes the work carried out during the Maker-in-Residency programme of the European Commission’s Joint Research Center (JRC), in Ispra (Italy). The goal of the project was to design and produce an open-source board game around the topic of co-creation of knowledge on Arctic’s plastic. The board game was manufactured using the equipment available at the JRC Makerspace, in particular a laser cutter. The aim of the board game is to raise awareness about the problematic of (micro) plastic pollution in the Arctic. Plastic waste from all over the world can be transported to the Arctic by ocean currents. This means that even regions far from the Arctic contribute to its pollution. The Arctic Ocean acts as a sink for marine debris, accumulating plastics from both local and distant sources. The source files of board game are shared to allow other Fab Labs/Makerspaces to make their own copy for educational (non-commercial) use.
Authors
- Catalogue number
- KJ-02-24-790-EN-N
- Citation
- European Commission: Joint Research Centre and Reboul, L., JRC Makers-in-Residence programme – Arctic’s plastics , Publications Office of the European Union, 2024, https://data.europa.eu/doi/10.2760/682860
- DOI
- https://data.europa.eu/doi/10.2760/682860
- ISBN
- 978-92-68-19322-8
- Pages
- 52
- Published in
- Belgium
- Themes
- Environment — Ecology
Table of Contents
- Abstract 4
- Acknowledgements 5
- 1 Introduction 6
- 1.1 Context 6
- 1.2 Proposal 7
- 2 Process and implementation 10
- 3 Prototypes 13
- 3.1 First version: Arctic Clean Up board game 13
- 3.2 Second version: Arctic’s Plastics board game 14
- 4 Reflections 15
- 4.1 Main challenges 15
- 4.1.1 Design challenge 15
- 4.1.2 Production challenge 15
- 4.2 What could be done next 15
- 4.2.1 Improvements 15
- 5 Conclusions 17
- 6 References 18
- List of figures 19
- Annexes 20
- Arctic CleanUp rule book V1 21
- Arctic's Plastics rules book V1 35